Raime - NPC w/Whiskers - Weasel
Calbach - Brad
Armatzi - Alex
Lhoss - Leigh
Gnorcia - Lillian
Chiki - NPC
ChalkBoi - Josh
After resting in the rooms we had liberated on Day 1 of Coldeven (Map #14d), we continued on to investigate more of the dungeon.After leaving the area we proceeded to go West from the corridor (Map 14) and came to a junction in the path. After looking south and discovering a muddy mostly blocked path, we proceeded north. At the end of the corridor the party encountered a watery den occupied by two large frog like creatures. The creatures were disturbed by one of the members of the party throwing mud into the center of the den. Once disturbed, the frogs attacked and caused some damage before the party was able to destroy them
Once the area seemed to be secured, Calbach and Armatzi proceeded to search the room (Map #3). There was a door on the east end of the room which was the end of the corridor we entered on the first day in the dungeon. We were able to open the door, and see down the corridor. The rest of the room proved to be without anything of interest.
After leaving the room we headed south and one party member entered the mud covered room (Map #5) but only proceeded part way into the room before it was determined to be too treacherous to be travelled by the entire party. We returned to the corridor and travelled east and then south coming upon a secret door (Map #14a) and entering a room filled with water. There was a boat at the shoreline. All party members climbed into the boat and we able to begin across the water (Room #15). While crossing the water, we encountered 2 crocodiles in the water, but we were able to avoid an encounter with them and crossed the water without incident.
After crossing the water we entered the corridor at the end. We travelled south and east and entered a closed room(Map #20a) at the end of the passageway. The room was occupied by 2 troglodytes who immediately attacked the party. As one confronted us, the second was pounding on another door. After we defeated the two troglodytes in battle, the door at the rear of the room opened and 4 more troglodytes attacked through the door. These were dispatched as well. After the skirmish, we moved into the next room (Map #20b) which turned out to be empty. The next room (Map #20c) turned out to be a sleeping area for the troglodytes. Beyond the last room, a set of stairs was discovered leading down into darkness.
It was decided to take rest an recuperate in the sleeping area, where all were healed and all hit points from skirmishes recovered.
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