It was a cold, overcast day. Blizzard, Armaziti, Lhoss, Adelbertus, Hoddour, Arnd and I ate a hearty breakfast at the inn and then hoisted our bags and headed north out of Orlane toward the Barrowmaze. As soon as we stepped out of town, a cold drizzle started, turning the road to mud, which slopped all over our boots and even inside the boots of us smaller adventurers. We pressed on as the drizzle turned to a steady rain before we arrived at the Dim Forest.
As soon as we were inside the forest the rain cleared up under the heavy tree cover, but the temperature dropped even more with a heavy mist that seemed to have cast a disturbingly quieter-than-usual spell on the timbers. The misty hush chilled both our bodies and minds and we pulled our cloaks around tighter as we ventured deeper into the forest. We knew the road quite well now, and soon found our usual resting spot where we paused to fill our water skins in the slow-moving creek and clean the mud from our boots as we rested and ate some food.Moving again, we had been traveling for a few more hours when Lhoss caught a glimpse of something strange off the side of the path, in the underbrush. Peering through, we realized it was a carcass of some kind of large animal. It didn’t smell like rot at all, so it could not have been there very long. We certainly hadn’t noticed it the week prior on our way back to Orlane. We discussed for a minute what to do, and of course curious Lhoss wanted to get a closer look so I went with her to investigate.
It was a cow, and a bloody mess. The neck and belly had been ripped out and seemingly devoured, the rest of it left behind in a pile of skin and gore. The flies must had been held off by the rain but we decided it couldn’t have been dead longer than 12 hours anyway. The group then considered the danger that such an unnerving attack could mean to the people of the area and decided to investigate further. Even without a ranger in the group we could see where whatever had attacked this poor bovine had then tromped off through the forest, leaving a trail of blood behind it.
Tatania and the dwarf brothers decided to stay behind as Armaziti, Lhoss, Blizzard, Arnd, and I followed the trail deeper into the brush. Before long we realized the path had petered out, but we had moved far enough past the bloody trail that by the time we stopped and turned back it was no longer obvious which direction we had come from. We picked what we guessed was the right way and moved along for about 20 yards, but didn’t find the trail. There was a buzzing sound in the air then and we turned back to where we recognized a tree we had been standing by when we first stopped. From there we moved yet another 20 yards in the opposite direction and were startled to discover a steep decline into a basin with a pool of water. Fortunately no one fell, but that was clearly not where we had come from. We also noticed the buzzing sound had become a little louder as we approached the edge.
Moving back again to the tree where we had first stopped, Lhoss carved an L into it so we could recognize it again. Suddenly we heard a faint cry of “Lhoss?!” that sounded like Tatania’s voice. Lhoss yelled back and Tatania must have heard because she started banging on her cup, making quite a racket that we were able to quickly follow to get back to the others near the path. What a relief it was to see those dumb dwarven brothers again! Our little investigation party was now an absolutely miserable mess of mud, dirt, and cold sweat. We tried to rest a few moments but before we could recover more than our wits we heard a loud crashing sound moving through the underbrush in our direction. Apparently all the noise had attracted something, and we knew it couldn’t be something good.
It seemed only natural to make an effort to get off the ground, so I suggested that everyone pick a tree and start climbing. I quickly climbed up the nearest trunk and settled myself on a strong limb, turning to find that while Lhoss, Hoddour, and his brother Adelbertus had managed to get themselves up into the trees, the rest of the party was still on the ground. We yelled down to them to try again and soon both Blizzard and Tatania were up into the safety of the tree branches.
Arnd and Armaziti, however, proved to need a lot more practice at tree climbing. Giving up on the effort, Arnd turned toward the sound that was getting ever closer, and prepared to fight whatever was coming. Armaziti prepared by casting a blessing on the group. Tatania was still trying to find a secure branch to sit on and Lhoss had pulled out an old femur bone and was holding it over her head like a club. We all then watched in horror as a pair of fast-moving zombies crashed into sight, their hands outstretched and their eyes glowed with an unholy light, spreading a shudder of fear through the entire party.
The first zombie immediately grabbed for Armaziti’s neck and got a tight hold on him, doing some small injury, and the second creature tried the same with Arnd, but the little dwarf dodged the attack. Armaziti tried to cast his Turn Undead spell, but it appeared not to affect the awful creatures.
Giving up on her weaponized femur, Lhoss decided to jump down to help. I stood on my tree limb and cast color spray at the zombies, hitting the creature that had grabbed Armaziti. It collapsed to the ground, asleep but still squeezing Armaziti in its death grip and dragging him down with it, injuring the cleric even more as he fell. Armazi grabbed for warhammer, Melissa, and struggled to hit the zombie’s locked arms but it was a futile effort.
Arnd swung his mace at the zombie in front of him, hitting it and causing it to moan loudly in what one would assume was pain, if a zombie could feel pain. This question slipped through my mind for just a moment and I watched Blizzard hit the same zombie with a bolt from her magical crossbow. It moaned loudly again.
Adelbertus then tried to shoot with his crossbow, but slipped and fell from the tree, taking bodily damage as he hit the ground in a flailing pile of arms and legs. Arnd swung his mace again, knocking the zombie closest to him to the ground, where it lay, unmoving. Lhoss then jumped in with her sword and tried to slice off the arms of the zombie that was still strangling Armaziti, but despite hitting it squarely, the weapon did nothing and slid right off the creature. Seeing that, Hoddour announced that he would be staying up in his tree, cowering in fear. Tatania and I both scrambled down to the ground.
Abandoning her non-magical sword, Lhoss shouted that we needed to use magic weapons. She grabbed her own magic blade, slicing off the fingers of the unconscious zombie that was clinging to Armaziti. Blizzard joined us on the ground again, just as the zombie that appeared to have fallen to Arnd’s attack jumped up and attacked him again, reaching out for his neck and grabbing him in a death latch! Poor Arnd tried to hit the creature but completely failed. Blizzard leapt in and also tried to slice it with her knife, but the knife wasn’t magical and it just slid right off.
Screaming in frustration with these creatures, I leapt onto the back of the one holding Arnd and sliced it open with my stout blade, Vengeance. It released the dwarf from its grip and fell to the ground, defeated. Adelbertus jumped up, brushed himself off, and tried to shoot an arrow at the other unconscious zombie, but his crossbow was not a magical weapon and the arrow just flew off into the forest, at least managing not to harm any of the rest of us. Armaziti then stood and smashed his warhammer down into the final creature, exploding its guts everywhere.
Finally free and able to talk, Armaziti told us these were no normal zombies. He had immediately recognized them as Coffer Corpses, horrid creatures more dangerous than normal zombies, with deadly grips and magical defenses. We were all relieved to put a stop to the attack, but still each doubly afraid from the encounter. Lhoss was actually shaking and starting to behave a little strangely again. Hoddour finally agreed to climb back down and everyone gathered around Armaziti as he chanted a ritual. A holy glow emanated from his gauntlet and we each felt a peaceful relief as the fear abated.
Despite my frustrated pleas to go back to Orlane, sleep in a real bed, and try again tomorrow, the group decided to leave this adventure behind us in the Dim Forest and press forward toward the barrowmaze. It wasn’t far and as we descended into the valley there seemed to be even more heavy mist than usual there as well. We were all dirty and tired from our day’s adventures, but it was good to be back on our quest. When we arrived at the entrance to the underground tombs, Adelbertus and Armaziti cast healing spells to heal Armaziti from his battle with the Coffer Corpse, and Adelbertus healed himself from his fall. We steeled ourselves for the next descent into the fear-inducing darkness.