We found ourselves in a basin surrounded by trees that seemed to lean in and over it, making it darker that the world above the barrow, which was completely silent and gloomy.
We noted that the week of training must have included chicken training because Chiki’s chicken now sits comfortably on his shoulder. Unfortunately, his tunic is also stained down the back with chicken poop. Whiskers stood up and waved goodbye with one foot, then ran back down the path in the direction we came from. We all waved back and called out our thanks and goodbyes as he scampered off.
Looking around us, we found piles of hewn rocks, each cut roughly in the shape of a skull and stacked on top of each other in a cohesive but somehow disquieting manner, as if they should be adjusted. They were each about 40-feet around and 15-20 feet tall. Lhoss examined a couple of the piles and I examined another. Lhoss even touched one of the rocks for a moment but felt uneasy touching it, as if she did not want to.
We also noted six hills around us, all covered in scrubby grass. Lhoss examined one that was surrounded by 13 large chunks of solid granite and basalt, walking around it for at least 150 feet. There was an archway opening into that hill and many footprints along the pathway both in and out of it, along with some drag marks.
I examined another hill that had a few stones protruding from one side. There were no footprints around this one but as I got closer to examine the stones, five skeletons in shabby chainmail suddenly popped up and headed toward me! Chiki jumped in and three attacked him, doing some serious damage. The other two attacked me.
We battled the skeletons and Armaziti used his Turn Undead skill to fear four of the five away while we dispatched the last. We then chased down the other four and destroyed them, but not before two managed to run through the arch and into the large hill! We hesitated to chase them but Chiki barrelled in after them and the rest of us joined him, destroying them just inside.
I passed Armaziti a candle so he could see in the dark room. Looking around, we noted that there was a broken stone door and also a foul smell coming from the interior. A short stone stairway descended into a 60x60-foot area and we went down into it where we found four huge stone columns supporting the structure, and a 6-foot tripod with a block and tackle over a hole in the ground, with a tope descending down into the hole. Chiki commented that this was most likely the main entrance, then dropped a torch into the pit. It fell about 30 feet into a room and we could see it light up frescos on the walls inside.
Lhoss immediately gripped her dagger in her teeth and started lowering herself in. Chicki quickly followed, then Gnorcia and Armaziti.
Inside we found dust, rubble and silence. There was an unlocked door on the east wall and a passageway to the west with two more doors. Chiki stood guard at the hallways and Armaziti at the unlocked door as Lhoss and I looked around. We examined the faded frescoes on the walls and found they appeared to be religious and burial rituals along with writing in a language we could not understand. Some images showed people being disemboweled and having brains put in jars. Others showed demons leering over sacrifices, including the demon Orkus, a man-like creature with twisted horns, the lord of the undead.
Beneath our feet, the floor was worn ancient limestone covered with sand, debris, and bones, as well as footprints leading in both directions. The ceiling had more murals all the way up to the entrance hole, which was clearly not part of the original construction.
Finishing our examination of the room, Lhoss opened the door to the east and revealed a passageway and a pile of bricks that had been broken down and scattered around. Behind the bricks was a dim alcove with a few bones on the floor.
Lhoss saw some archways farther down the hall and headed toward them but tripped a pit trap, falling in and taking damage. Irritated that she had not checked for traps, she tossed her rope up to Armaziti, who hauled her back up, and we crept around the pit trap and onward to the archways. Between them on the south was another brick wall, mortared in place and unbroken, extending 15 feet up. Lhoss tapped on it with her staff and it seemed very sturdy, even blocking all sound from that direction.
The hallway extended east through the second arch, and to the north was another hallway with an alcove and more broken-down bricks. I ventured quietly and carefully to peer into this alcove and got the impression that something had broken down the wall from the inside. Peering in further I could see bits of torn clothing and torn flesh!
Continuing up this hall we found another brick-walled area but this time could perceive sounds behind it, shuffling and scuffling. We moved quietly past it to find a narrow passageway across on the west side with no bricks walling it off. Lhoss snuck down this hallway and discovered it ended in a small room with ten octagonal alcoves, each blocked up with a skull. Examining more closely, she found the skull was wedged in, blocking whatever might be behind it.
Lhoss pried at the skull with her dagger and dislodged it, revealing a sparkle of coins, but she decided she didn’t want to be a grave robber so she left the coin and replaced the skull. I then decided I don’t have a problem robbing graves for coin so I barged in, took out the skull, and pocketed the 9 electrum pieces.
At that, Lhoss remembered that she owed Chiki some coin and decided maybe grave robbery wasn’t such a bad thing. She pried out the next skull to reveal 7 electrum pieces behind it. We continued along, checking for traps and prying out skulls, revealing 33 electrum in the first seven alcoves.
In the eighth, Lhoss found 9 more electrum but also a handful of rot grubs that immediately burrowed into her hand! Armaziti recognized what they were, ran over, and immediately cauterized her arm, killing the grubs. That was enough grave-robbing for Lhoss, so I broke into the last two alcoves and used an old goblin cap from my pack to retrieve 30 more electrum from them.
We decide to rest for three hours so Armaziti could memorize his healing spells again, but on the second hour, five blood-seeking sturges—small birds with bat wings, six legs, and pointy snouts—came flying down the passageway and into the room. Two hit Chiki, attaching themselves and sucking his blood. Another attacked Lhoss and another attacked me, attaching to us as well.
Hearing our screams, Armaziti stopped praying and grabbed his mace. I stabbed at one of them on Chiki, damaging it, and both Lhoss and Armaziti smashed at it as well, prompting Chiki to yell, “Why didn’t you use a sleep spell!” At that, Lhoss remembered her sleep spell, cast it, and the sturges all fell to the ground. We quickly squished them dead as blood spurted out all over.
We rested again so both Lhoss and Armaziti could re-memorize their spells and divided up the 88 electrum, pocketing 22 each.