Saturday, June 22, 2024

Session 152: Some Battles on the Road to Hommlet


From Emberia's notes:
We traveled on the rest of day 14 of Patchwall and camped that evening in a clearing in the forest, without incident overnight. About midday the next day, Rufio started barking madly, seeming to have smelled something he didn’t like.

Maeve suggested we scout around, when from the rear we discovered an ogre that lumbered up and attacked Eris! It immediately hit her, knocking her out. Maeve moved behind one of the wagons and threw her axe, but missed. Contristo threw a dagger, hitting the ogre. Lucius attempted to command the ogre to “flee!” but apparently the ogre didn’t understand common and it just looked at him stupidly. Francis ran up, playing a lullaby on his flute, and the dumb ogre immediately fell asleep, then fell to Contristo’s dagger.

Maeve bandaged Eris, and Lucius healed her. She was slow to respond and we determined she would have to ride in a cart in order to recover completely. Lucius’ dog, Rufio, jumped up into the cart and curled up next to her. We then traveled the rest of the day and enjoyed the fall beauty of the Gnarly Forest.

The next day about midmorning we crossed a path going north, which had signs of recent use. Eris asked the merchants about the path, which they said was a shortcut to Hommlet, but less safe. We decided we did not want a less-safe path. The day ended uneventfully.

On day 17 of Patchwall, we continued our journey and Eris finally decided to go back to riding her horse instead of lounging in the wagon. We came to a crossroads and the remnants of some sort of attack, seemingly by bandits. There were three bodies and two burned carts, plus a brigand body wearing the same symbol of the bandits we fought. It seemed they had probably been there for a day or two. The merchants agreed it would be best to bury the corpses, so we looked through our packs and wagons for some shovels but couldn’t find one. Maeve suggested we pile the bodies up on the side of the road and overturn the carts to keep wild animals from getting to them, so we did that and moved on.

On day 18 we awoke and proceeded southwest along the path again, moving out from the forest and traveling more up and down hills. Around midday, we found another fork in the trail. The caravan took the right fork, heading southwest.

That evening as we were preparing camp, Rufio began barking again, revealing creatures beginning to surround us: goblins! Two were carrying slings and the rest had spears. Maeve threw a dart into the eye of one goblin, killing it instantly. Contristo threw a dagger that missed, Francis tried to play his flute but tripped, and one of the goblins hit Tylendel with stones and a sling, hurting him badly. Eris cast flaming blue fire across the four goblins to the north of us and they began screaming in pain, killing two and damaging the others. Rufio then ran at a goblin to the south and bit down, killing it and shaking it angrily.

Lucius moved up and healed Tylendel. Tylendel and I both attempted to hit another goblin that managed to duck and weave away from both of our attacks, but also couldn’t hit us, either. One of the goblins to the north soon perished in the illusionary flames as Maeve and Contristo stepped up and threw their weapons again. Contristo hit, killing the last goblin to the north, and Tylendel hit the last goblin to kill it.

The dog Rufio began eating one of the goblins so Eris cast spice on the deceased creature, causing Rufio to gorge himself on it, vomit, then eat the vomit. Tylendel cast a cleaning cantrip on the dog, which then leapt onto Lucius and began licking him.

The next morning we continued our journey and the path turned to the southwest. We became aware of figures coming from the woods on both sides. It was a brigand party including 3 gnolls and a bugbear, along with a leader named Garoff. Eris was hit almost immediately, failing to get a spell off, and went down. Lucius healed her but she was too weak to fight any more. She did manage to slink around, attempting to help by bandaging and even tried to distract the bugbear. Contristo and Maeve both engaged in combat with the bugbear, which took out Maeve as Contristo covered it in knives and daggers.

Francis began playing his flute, first a bless song, then switching to a sleep song, putting most of the enemies to sleep. I slit Garoff’s throat. Just then, a figure in green swung down from the trees and ran into the battle, attacking a gnoll that had knocked out Tylendel. He called out, “Aaron Foxear has arrived!” and flourished his green cape.

One of the brigands, seeing the course of battle turning, soiled himself and ran away into the woods. Eris slunk around, slitting the throats of all the sleeping enemies, and I bandaged both Tylendel and the poor dog (who had also been hit by the bugbear) and ran up to finally slay the nasty bugbear.

As everyone breathed a sigh of relief, Francis startled us all with the announcement that he wanted a Bugbear skull and a gnoll skull as trophies. Eris simply nodded, cut off their heads, and quickly used a cantrip to wipe the skulls clean, then handed them over to the bard, grinning oddly.



Thursday, June 13, 2024

Session 151: Brigands are a Menace! (Hommlet campaign)

The newly-formed group of Emberia, Lucius, Francis, Tylendel, Contristo, and Maeve were joined by even newer comers Eris, Obi Maximus, and Deebgorogbeed. Together, they would accompany a train of merchant wagons and protect them along the journey from Narwell to Hommlet.

On Day 10 of Patchwall, the party readied themselves with supplies and provisions (some that were purchased by the merchants) and settled in to a merchant hostel common room for a good night's sleep before departing the next morning. The group mounted their riding horses and split into pairs then spread themselves between the four wagons to guard as they rode. Day 11 passed without incident, as did Day 12. Eris attempted to make small talk with Maeve, but Maeve was somewhat closed off and offered just a glimpse of her tragic past. At the end of Day 12, the party camped in a field at the edge of the small village of Redpatch, which had no inn. On Day 13, they passed Dunmarch as the rain drizzled down and entered the Gnarly Forest, which caused the pace of travel to slow significantly.

The group trudged through the forest and camped for the night. Mid-day on Day 14 of Patchwall, Emberia and Lucius, who were leading the wagon train, saw two figures in the road ahead. One called out for the train to stop and surrender. There was some chatter among the group to see if perhaps one of their more charismatic members could charm them into leaving us alone, but the party took to long. The leader, a brute named Heavy Snej called out: "Not surrendering? Alright men, attack!" The group then saw several brigands emerge from the surrounding forest with bows drawn.

Heavy Snej appeared to be summoning a spell, but Eris cast phantasmal force first. Blue flames burst up around Snej and three brigands, disrupting his incantation and knocking out the henchmen. Lucius was downed by arrows and Emberia rushed in to bandage him. Others took to the forest to take out brigands. Deeb felled Snej. With their leader down, the brigands turned to flee. All but one were slayed. In the aftermath, there were a few magical items including a dagger and a shield. Contristo claimed the dagger and the shield and some chain mail was given to Emberia. Lucius was able to heal himself and Maeve. Maeve happened to notice a set of footprints running north, indicating the pathway the ruffians had taken to attack.




Saturday, June 1, 2024

Session 150! 2nd campaign Hommlet CY 591 Patchwall Day 10

 It is session 150! We are celebrating by creating a 2nd campaign in the same world and time but a different location and with new characters. 

The adventurers are beginning in the town of Narwell, the largest northern city of the Wild Coast. They are joining a merchant train as guards. It has been explained to them that this small train (4 carts) is travelling to Hommlet about 14 days to the west and north through the Gnarley Forest and Kron Hills. Brigand activity along this road has been quite high of late, and the merchants are glad to have the party joining them for defense. The merchants that hired them are not on this train, but there are two going along that are happy to have them. Their names are Evard Luthwin and Ewin Rasgor and there are 4 drivers: Bertie, Dain, Jeremiah, and Tybaut. 

The party is composed of these characters: 

  • Francis, a half elf (high) bard who worships Norebo
  • Emberia, a wood elf fighter who worships Corellon Larethian
  • Contristo, a human montebank who worships Zilchus
  • Lucius Hopewind, a human cleric who worships Pelor
  • Maeve, a human jester who worships Zuoken
  • Tylendel, a hunan savant who worships Boccob
The only direct connection to the Orlane party is Tylendel, who is the twin brother of the fallen Tatania. 

The group is buying equipment and getting ready to leave with the caravan in a day or two. 

Thursday, May 30, 2024

Session 149: The Saviors of Orlane (Again)

The battle continues...

Feno slays a black skeleton while Kyro slays the necromancer Patrik. Gnorcia vaults onto the back of a zombie and absolutely shreds it with Vengeance. Unfortunately, this leaves her in a vulnerable position to be hit back to back (in the back) by powerful skeletons. Before she can drink a healing potion, she is struck again which knocks her unconscious and her precious vial is smashed. Feno kills another zombie, but finds himself beginning to be surrounded by undead. Kyro continues to fire deadly arrows from his perch in a tree. Arnd and Armatzi continue to flee in terror while Niki keeps her lightning spell brewing in the background until she can cast another strike. She steps up beside Feno to engage in melee using Mr. Paws.

On the other side of the lake, Lhoss has met up with the elves Dorian and Llywillian and a band of Gran March knights. She is exhausted and out of breath having sprinted at top speed, but is able to indicate with Thieves Cant that there are reinforcements on the other front. Niki rushes up to Gnorcia and binds her wounds to keep her from bleeding out. The heroes then do something they don't often do: they drink some potions that aren't just for healing! Feno downs a vial containing a potion of super-heroism and Lhoss hands Dorian a potion of hill giant strength. She then digs in the bag of holding and gives a magic long bow to Llywillian for the fight. Llywillian immediately fires a shot and takes down a zombie from the small group of villains who have broken off the main group to engage with the eastern front. Dorian moves forward to form the point of a defensive arc, flanked by knights, behind which Lhoss stands. Lhoss casts a sleep spell on the necromancer Tovio and is simultaneously hit by a magic missile cast by the same. She takes a small hit, but he takes a nap. Lhoss then lobs a vial of oil onto a zombie (and for once is a pretty good shot). Llywillian attacks and slays a steel skeleton which causes something strange to happen... the skeleton crumbles and all of the remaining undead creatures vanish like a mirage. The fallen necromancers also disappear; it seems some illusory magic had been at play. Even the damage each of the heroes had taken in the fight was illusory and Gnorcia stood up, well and whole.

With the enemies dispelled, the town was surveyed. Nearly every building to the west of the lake had taken some level of damage, up to and including being totally demolished. The buildings to the east had been fortified and were somewhat spared. Everyone gathered at the temple and learned the sad news that Ramne, the mayor, and the chief priest had been killed. The reunited saviors were pleased to see their entire party had survived. Some other villagers had been slain, some fled, women and children had been evacuated to the east. The jeweler and shopkeeper were among the missing. Priestess Misha had taken upon herself the mantle of leadership. She begged the Saviors of Orlane to find Nanor, Derik, and the cultists and defeat them for good. The group vowed to do so but first to help with the extensive job of cleaning up Orlane and making it a hospitable village once again


Thursday, May 23, 2024

Session 148: The Battle for Orlane Has Begun

From Gnorcia's notes:


Feno began charging toward the bridge at the same time as some skeletons on the other side. Lhoss took off toward the east, attempting to find others to help us, or discover where the rest of the townsfolk are. Armatzi followed Feno, and Arnd also moved forward toward the bridge. Kyro slunk down to some trees on the east side of the path, near the river’s edge.


Seeing the others take their positions, and knowing I was the smallest and had fewer arms, I cast mirror image to make 5 of me, then moved to hide behind the trees on the west side of the path. As I reached the trees, Niki raised her hands to the sky and called down lightning, spotting and targeting the dastardly Naynor, who immediately fell dead. We all cheered his demise but this also seemed to enrage the necromancers.


On the battlefront, Feno was soon met by two skeletons at the bridge and managed to destroy them fairly quickly. Kyro shot a couple of magic arrows at one of the necromancers who was out for a walk too close to the river's edge (and whose name was apparently Sampo), taking him down. Arnd threw his hammer a couple of times across the river to the west side of the bridge and managed to hit another necromancer called Walterri (or Terri for short), taking him down as well.


Her lightning bolt spent, Niki began running toward the group at the bridge as I summoned a phantasmal force in the form of a vile displacer beast. I directed the beast to run down and leap across the river, attacking a black skeleton and damaging it. That skeleton and another black skeleton then attacked it and both released a horrible scream that terrified Arnd and Armatzi, who started to run in the opposite direction.


Unfazed by the screams, Kyro shot an arrow at another necromancer, Janne, and took him down as Feno moved across the bridge and smashed a zombie. My phantasmal force damaged the black skeleton some more, but was quickly overpowered by the combined force of three black skeletons, which destroyed the imaginary and vile-appearing but apparently somewhat-wimpy beast. Niki took aim and shot an arrow, hitting one of the skeletons in revenge for my faded phantasmal creature.



In the meantime, Lhoss had made her way down the path to the east and peeked into Vilma’s house, finding a mess but no Vilma. She then moved farther southeast and discovered a group of what appeared to be six knights with Dorian and Llywillan!


Allies had been found and back to the west we had done some damage to the necromancers' force, but the evil undead were advancing and we were weakened as Arnd and Armatzi were still running away in undead-induced terror.

Sunday, May 19, 2024

Session 147: When Dark Clouds of Trouble Hang Over Us

Day 8 of Patchwall:

As Feno and Lhoss nursed the still weak Jack back to health, Niki cast Speak with Animals, in order to understand the meows of her weak feline friend. While still weak, Kyro, having some sympathy towards him, offered a chunk of the displacer meat, which he gobbled up in eager haste. While the rest of the party heard just meows between Niki and Jack, the normally feisty feline relayed to Niki what had recently befallen him. While on a patrol near the borders of the Dim Forest, he was attacked and ambushed by a large horde of undead. He retreated to warn the people of Orlane of this growing threat. Once he warned them, he went back on an exhibition to fight the undead horde but was instead ambushed by a group of necromancers. They attacked him and cut off his paw, (which incidentally was the same paw that had the ring of Jack that allowed him to talk without use of Speak with Animals) and leaving him for dead. Upon finding Niki and the rest of the group he implored them to head towards the town of Orlane, because it was in grave danger. Following his tale, a healing spell, and a full stomach, he promptly falls asleep in company of the party. The group rests for the evening and discuss/digest this new information. They decide to ride to town in a hurry. 

Day 9 of Patchwall:

The group awakens to heavy rain and mist, that continues throughout the day. The rain slows the group down quite a bit, as they and their horses have to slog through the mud and muck of the trail. The group enters the Dim Forest, which has become quiet due to the rain. 

The rain has made the forest cold, as the group ends their day, finding the good resting spot they used on the start of their journey. They cook and eat more displacer beast stew and settle down for the evening. As they prepare themselves for the evening, each member of the group is hit with a sense of uneasiness at the edge of their senses. Not knowing how to describe it to each other, they brush it off and rest for the evening before starting their hurried journey back to Orlane. 

Day 10 of Patchwall:

The skies clear up a bit for the party, but the trail is still muddy and hard to traverse. They arrive near the outskirts of Orlane in the early afternoon and quickly see an unsettling sight. As they travel closer to the familiar city, they see signs of a struggle: what appears to be crimson blood stains along the trail, patches of torn leather and cloth, along with broken metal, seemingly from a weapon or two. Feno kneels down to examine the cloth and leather and discovers that it bears a close resemblance to the clothing worn by the Grey Hawk Knights. The knights were quietly observed heading in this direction while the party was near the town of Wood's Edge a few days ago. Seeing the signs of this recent battle, Lhoss and the group ready themselves for potential conflict. As they march forward, both Lhoss and Feno notice smoke and haze billowing from a nearby farmland. As they continue marching closer, they see piles of bones from some undead, the corpses of slaughtered livestock, with nearby farms and houses found gutted and burned to the ground. As they near the actual town of Orlane, both Lhoss and Feno pick up on the sounds of battle occurring. Whatever happened in the farmlands is occurring in Orlane right this moment. They move quickly and arrive in town, only to see a clash between undead and their friend Alan Clayborne. Alan, along with his wife and a few knights from Grey Hawk are battling against, ghouls, zombies and skeletons. The group ties up their horses (as they are not cavalry fighters), they head and attack the undead horde, saving both Alan and his wife, but some knights fell in the battle. They then move towards Rayne's forest house and are intercepted by foul creatures known as shades. Niki using her Call Lightning spell last battle with great success, moves the thunderous cloud overhead and blasts two of the creatures out of existence.  Lhoss destroys one herself, using her spell Continual Light, but not before the creature does damage both Feno and Arnd. The group examines the dead body of Rayne and his familiar, Whiskers. After paying their briefest of respects, they move south near the bridge. As they get near the bridge, their collective anxiety reaches a fever pitch. Just past the bridge is the largest collection of undead that the heroes have ever seen. 

Amongst their ranks, is Nanor, and Derek, both villains who have troubled the party for many months, if not years. Nanor and his minions mock the party. The battle between good and evil draws near...


Thursday, May 16, 2024

Session 146: The Journey Back to Orlane and Jack Brought Low

Feno, Arnd, Gnorcia, Niki, Lhoss, and Kyro spent the evening of Day 3 through Day 5 of Patchwall trekking back from the volcano with the meat and hides of three displacer beasts. The trip back to Woods Edge was smooth and uneventful. It was evening when they reached the gates of the city and were greeted by the city guards. The men asked the heroes how their adventure had gone and Lhoss excitedly declared that they had killed five displacer beasts and took no harm. This did not have the desired effect, as the guards seemed rather unimpressed. The tax man sidled up and declared that the cost to enter the city was one gold piece each. While this had been a successful mission to claim the hides of the displacer beasts, there has been precious little influx of cash as of late and quite a bit of spending! Gnorcia, full of cheek, decided to pick the pocket of the tax man. Unfortunately, a tax man is always aware of his gold and discovered the little gnome and raised a ruckus. Gnorcia slipped off into the night and climbed a tree to escape and make her bed for the night. Meanwhile, the rest of the group was treated with hostility and suspicion. Lhoss stepped forward to smooth over the situation, pointing out the impish and playful nature of gnomes. Her silver tongue won over both the guards and the tax man, but they were all still expected to pay the gold piece. The group called out for Gnorcia to come and join them in town, but she stayed outside, spending a miserable night in the rain.

Everyone else booked fine rooms in the Two Cups Inn and rose early to a delicious breakfast. Feno ordered a double breakfast in order to bring a share out to Gnorcia. Lhoss inquired of the innkeeper, Gretchen, whether she would be willing to buy the displacer beast meat. She made a face and said that displacer beast meat is bitter and not favored, though she would buy some at a low cost to feed to her dogs. The party sold the bulk of the meat, but kept 10 pounds for their journey back to Orlane. Surely fresh meat would be better than rations on the road! Gretchen also directed them to a horse trader (honest, by her opinion) named Bill Ferney where they could outfit themselves for a quick return. 




Bill Ferney was an honest and industrious salesman. He informed the group of all the kit they would need beyond riding horses (and a pony for Gnorcia). With saddles, bridles, feed, and all the rest (along with some basic horsemanship instructions) the mounted Saviors of Orlane hit the road. Taking care to rest the horses often, the group still made good time. Kyro put his cooking skills (and a few magical seasoning skills from Gnorcia and Lhoss) to work to make the displacer beast meat palatable. It was... okay but not great. A little better than dry rations, though!

In the evening, the group heard the sound of approaching horses. They party hunkered down while Gnorcia and Lhoss snuck silently up to the road to spy the advancing group. They saw 12 horsemen in chain mail with the heraldry and livery of the Gran March. Not wanting to engage with the soldiers, the pair silently watched the procession move down the road in the same direction they were headed. It was a foreboding sight. Were they on the march toward Orlane? Or some other conflict?

The next morning, the group were all saddle sore, Kyro least of all, but the effects of a day of riding were evident. Lhoss led the weary travelers in some Zuoken stretches. A few were somewhat reluctant of engaging in a ritual of a deity not their own, but Lhoss and Gnorcia reassured them that there was no need for prayers or worship of Zuoken, it was just good physical exercise. To the surprise of all but Gnorcia and Lhoss, it was helpful in alleviating their soreness.

On the evening of Day 8 of Patchwall, the group was nearing Orlane when Feno and Lhoss spotted something on the trail ahead. It was a small creature... was that Jack? Lhoss and Feno dismounted and ran up to see it was indeed Jack, but he was lying, unmoving, on the trail. In a sickening discovery, the elves saw that Jack's paw had been severed and the Greater Ring of Jack was gone. Lhoss immediately bandaged the paw and Feno poured water into the cat's mouth. Feno then scooped Jack up and ran him back to Niki. Niki cast a healing spell on the animal which revived him somewhat. The poor beast looked up at his master and tried to speak, but all that came out was a plaintive "meow!"






Session 240:

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