Day 17 of Ready'Reat
What a miserable day this is turning out to be. The rain has soaked through most of our cloaks and clothes. Fortunately, we have made it to the moat house before we got too chilled from the cold and rain. We gathered some broken furniture from one of the rooms and built a fire in one of the broken fireplaces that this ruin has. It has allowed us to warm up and dry off our clothes. After sufficiently drying off, the group decides the best course of action is further exploration, and Morwenna directs us toward the basement, which we haven't really explored (the last time we were there we were attacked by the undead and nearly died). The impulsive barbarian Grug leads from the front. We reach the basement with little fanfare: nothing impeded our progress or try to kill us yet. Shortly after arriving, Morwenna discovered a small, hidden latch, that she hadn't noticed before. Elves truly are the superior race, and she is among the best of us. Once the rest of the group prepared themselves, she pulled the latch, and it revealed a passageway with stairs heading downward. Once again, we head down, with Grug leading the way. As we travel, Grug is offered Zorla's 10 ft pole, but opts to check the floor for traps using his spear instead. That barbarian's logic sometimes, baffles me.
Eventually we are led to a room that diverges into two passageways: one to leads to the east, and another to the south. Morwenna wants the party to go east, but Grug it seemed has other intentions. He claims he needed to go to the southern passage so he could "relieve himself". Both Contristo look at each other with the same skeptical look, we don't believe him for a second. Contristo follows him a few steps behind, and I use my natural abilities to slink into the shadows and dark crevices to disappear from the view of others and follow both Grug and Contristo. The others it seems decide to continue to travel on the east passage. It would appear Grug is looking for sources of magic. He triggers something (I couldn't quite see what he pressed) which caused a large clanging noise in the area where we just were. Hopefully the rest of the party is okay. All of sudden I hear Grug make a sickening cry, which sounded an awful like a death cry. The sound a person makes when their essence is beginning to leave their body. It is a sound that is unmistakable, and the fact Grug made it, causes my hair to stand on end. I move out from the shadows to behold quite a sight: the fallen body of Grug, with an ogre standing over him. Just then the rest of the party joins the fray. Apparently, they were trapped under a huge cage that was sprung on them (the clanging noise!), heard Grug's cries, and came to investigate. A large group of gnolls, armed to the teeth, and equipped with bows and axes are prepared for us. Contristo throws a dagger that looks slightly different than normal: it has a slight glisten to it as if he coated it with something (a poison maybe?). The poisoned dagger finds its mark, and poison begins to course through the creature's body. The gnolls, for whatever reason, view Morwenna as the greatest threat to them, fire a volley of arrows at her, hitting her. She falls down, unconscious and mortally wounded. Azra, sensing the danger Morwenna is in, steps up and casts her healing magic on her, and brings her back to consciousness. I try to distract the gnolls while Opelle and Azra bring Morwenna to a safer location, by throwing a lit vial of oil at the gnolls. I missed the one I was aiming at, though I did hit one, cause him to burn some. They launched a volley of arrows at me as a result. As the arrows pierce my skin, and I quickly lose consciousness, the last thing I see is Morwenna dragged safely to safety.
The next thing I remember is the warmth healing magic as I was brought back to conscious by Morwenna. Apparently, the gods have more things for me to do in this life yet. I look around and Crassus is lying on the floor bleeding, apparently shot by the gnolls, and Zorla is attacking the ogre that killed Grug. Zorla is not winning the fight by the looks of it. She swings, somehow misses, then gets hit by its counterattack. Opelle, Azra, and Contristo sense this might be a losing fight, begin to disengage and start to back out of the passageway. Both Morwenna and I are in no condition to fight, having each nearly died, decide to rest and watch a moment. We look at each other, then look at the body of Crassus, then nod. We stand up and quickly move forward, grab Crassus' body and move him back to the safety of the passageway where we were resting. Apparently, this took the gnolls by surprise as they didn't fire an arrow at us. Morwenna used the last of her magic on Crassus, and he returned to the land of the living. We watch as the ogre strikes Zorla hard, causing her to fall down bleeding. It would appear she has lost this fight. But in a twist of fate, so does the ogre. Contristo's poison takes full effect, which kills the ogre instantly. The creature gurgles sickly, then collapses on the body on the fallen Grug. Morwenna persuades me to go get Zorla, since I can disappear seemingly at will. After waiting a few minutes, I walk slowly to Zorla, piveting my head side-to-side, watching and waiting for an ambush or any sign of danger. Finally, I get to her large body. I quickly look for and find what I'm looking for: bandages. I find and bandage the bleeding, stabilizing her. I drag her slowly back to the others, a few paces at a time. I do this both to ensure the bandages don't tear, as well as to check for danger. Finally, I place her in the caring hands of the others. The gnolls apparently, have gotten bored or got different orders because they decided to leave shortly after the ogre was defeated. Constristo, Azta, and Opelle, decide to come back, and the rest of the group start to discuss what to do with Grug. Contristo offers up a great suggestion taking what Grug no longer needs: his earthly possessions. We will discuss what else to do with this big impulsive barbarian body.
Signed,
Farro Eagerstar