Wednesday, October 5, 2022

Session 80: Cleaning up and going home Day 23 - 28 Flocktime and Day 1 Wealsun

Armatzi, Gnorcia, Arnd, Lhoss, Hilja, and Feno gathered together after the battle with the fearsome spiders in their den, and Armatzi healed a few groups with the chant of "Smile and wave boys". Lhoss and Armatzi went  into the previous area and memorized and prayed for new spells. 

The group then focused on where to go next, and there was renewed interest in the walled off end of the stairway. Armatzi and Feno used their strength, skills, and tools to make shortwork of the wall, revealing a tomb, with six alcoves, each containing a skeletal warrior in old chainmail, with shields and spears. They surrounded an altar with a brilliantly glinting broadsword there. 

Gnoria stealthily entered the room, looking for traps on the floor, and carefully examining the skeletons. The skeletons proved to be quite aged, with chain mail coifs and armor that were rusting, old metal shields, and dusty spears that were nevertheless sturdy. Another door on the opposite end was also walled in. There was some supposition that a greater treasure lay in the room beyond (discussions of legends of great treasures that were kept hidden by lesser treasures that were more apparent). 

Armatzi, Arnd, Feno, and Lhoss all worked on that wall and quickly took it down, revealing the evening light and the mists of the Barrowmarsh. This was apparently another entry to the Barrowmaze that they had discovered! The group then decicded to go back in and examine the sword. Lhoss went up to the sword, and found that it was brilliantly bejeweled with a rainbow of colors. There was some guess that a previously found jeweled scabbard was the match, but then it was recalled that the scabbard was only blue and green gems. Lhoss grabbed the sword, which caused the six skeletons to quickly animate and attack the party. Fortunately, despite being surprised, the group was able to handle the skeletons, particularly with the aid of St. Cuthbert directed by Armatzi. Lhoss claimed the sword, and found that it had some magical properties, and decided to keep it. 

The group then decided to head back to Orlane, but were ambushed by four more skeletons. The same result happened though, with the clerical power from Armatzi proving to be very useful. The group proceeded out of the Barrowmarsh (they found that the new entrance was to the north and west of the previously discovered entrance). 

As the group moved through the Dim Forest, a group of zombies attacked the group. However, Armatzi continued to prove his worth, and the zombies were routed. 

The group returned late to The Foaming Mug, and found a tasty dinner of chicken pasties, fried greens, and spring wine awaiting them (fortunately for them that The Foaming Mug keeps a late kitchen). 

The next morning, after a delicious breakfast, the group sold their wares. Lhoss asked about the value of the sword, and was offered 1800 gold pieces for it, but she decided to retain the sword. Gnorcia and Arnd then borrowed some wealth and went about training for the next week, becoming strong in their illusionist, thief, and fighter occupations. 

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