After resting and recovering in the burial room, the party - Lhoss (Leigh), Gnorcia (Lillian), Armatzi (Alex), and Chiki (NPC) were mutually surprised to find Calbach (Brad) back in their midst. There was some metaphysical discussion of how this occurred, and then the party began to explore some more, going northward up the passage. A graffiti message was found in an alcove that said "beware the pools". Also, an eye that seemed to be dead appeared in the wall, and examined the party. Gnorica tossed a dart a the eye, and it disappeared back into the wall. This seemed eerily similar to the mysterious eye that had appeared in the dungeons of Explicita the Naga. After a little discussion, the group moved onward.
Another entrance opened up to the east, and the party were surprised to see two crystal statues, carved to appear like unicorns. As they approached closer, the heads of the unicorns turned to face the group. After some discussion, Lhoss stealthily crept between the statues, but they took great offence to this, and attacked the party. Lhoss and Chiki were quickly knocked unconscious, and the party appeared ready to die an ignominious death, but a couple of things happened. First, the chicken that Chiki carries about as a pet let out a high pitch squawk, and the statues quivered. Second, Armatzi pulled out his scroll of dispel magic, and was able to destroy the statues with the potent spell. Gnorcia quickly scrabbled to collect many of the shiny crystal bits.
Lhoss was able to detect a secret door that the status were guarding. Close examination revealed an indentation in the stone wall. There was nothing else noteworthy (the party looked carefully for any kind of trick or trap). Calbach was able to push the door open without much effort, revealing an inner room, with symbols and drawings of law and justice. Armatzi felt at peace in the room, and Chiki and Lhoss immediately stumbled to the walls edge to rest and eat (They had been healed by Armatzi, but needed time to recover).
Further examination revealed a large mosaic, with a dais and pedestal upon it in the southern section of the room. A glowing gauntlet rested upon the pedestal. Calbach and Gnorcia worked together to examine the pedestal for traps, and how to obtain the gauntlet. Calbach lashed the two staffs of Gnorica and Lhoss together, and then attempted to pull the gauntlet off the pedestal. After failing spectacularly a few times, Gnorica gave it a try, and despite a height disadvantage, she was able to obtain the gauntlet after a few tries. When the gauntlet was removed from the pedestal, a blade sliced out, and would surely of disemboweled whoever had been standing there. Armatzi felt impressed during his prayer to go and get the gauntlet. He obeyed the direction, and was astounded to find the holy artifact: the gauntlet of St. Cuthbert. He put on the gauntlet, and immediately knew the powers available to him: detect magic healing, and turning the undead once a day; the turning power could also be used as a restorative on the party to restore faith lost due to the fear from the undead. The gauntlet also emits a strong light at command.
After resting for a few hours (and recognizing the excellent location to rest - Armatzi recovered his spells twice as fast in the room), the party continued to explore towards the north. A section of four doors was found. The two closest doors, one on the west, and the other on the east, were examined first. The door on the right was ajar, and the party looked in to see a mess of rubble and bones. There were tiles on the floor that had curiously been crushed by a hammer in a pattern like a chessboard. Lhoss went into investigate, only stepping on the tiles that hadn't been crushed. After looking around for a time, a strange, invisible force lifted a broken tile piece and threw it at Lhoss, connecting. Lhoss fought down the fear that threatened to overwhelm her, and left the room. All of the party felt a shiver of fear come over them. The door was quickly closed with nothing further occurring.
The party went to the north and checked a door that had been broken down. There were burn marks on the western walls and ceiling, and there were two rune tablets of clay on the ground. Lhoss went forward to examine them, and found that they had words that could possibly be read. However, a feeling of random chance came over her. Disregarding this feeling, she examined the first tablet, and found that it was a clerical spell of create water. She handed this over to Armatzi. The second tablet turned out to be a magic user spell of strength. Wiping a bead of sweat off her forehead for some reason, she retained the tablet and rejoined the party in the hall.
The two western doors were examined; rather, the northern was, and it was determined to be locked. The second was also locked, but Gnorica immediately tried some keys she had on the lock, without looking for traps. She wiped a bead of sweat off her forehead when the decision proved to be moot. The keys (which were found in Explicita's dungeon) proved to be useless. Chiki pulled out his battle axe, and used it on the southern door, making quite a racket. After about 30 minutes, the door was broken through (and very fortunately didn't attract any further attention). The room proved to be the burial chamber of three skeletons which also proved to be normal skeletons - another bead of sweat was wiped off the collective parties forehead.
The last door in the north west fell to Chiki's axe - the noise again failed to attract any unwanted attention. When the door was clear, a feeling of dread came over the party. A golden sarcophagus was seen in the room. The party discussed for a bit and were almost ready to leave the room when Calbach decided to go in and examine the sarcophagus closer. He noted that it was painted wood, and had a seam to lift and open. However, his courage failed at that point, and he decided he didn't want anything more to do with the tomb. The party were all for this and retreated back down the hall.
The whole time, the party had been using techniques of searching walls (at times) through a visual examination followed by searching for crevices, cracks, and such with their hands. Also, Gnorica and Lhoss probed ahead with their staffs (somewhat ineffectively as they were only 6' long). Calbach led the group though, and felt confident with probing with his foot. He soon found the folly of this by falling into a pit (Lhoss secretly grinned as she had had a similar experience earlier when Calbach was mysteriously absent). Amazingly, there was another human in the pit who was hysterical at first, but then very grateful for rescue.
When he was pulled out of the pit, he introduced him self as Martin, a torch bearer. He explained that he had been hired in Hochoch by another party of adventures, all human. He related that their names are Darius, Elspeth, and Zach. He had triggered the pit trap and for some reason they had left him in the pit. He pledged his loyalty to the group, calling Calbach "My Lord" and addressing Lhoss as "My Lady". He offered to continue employment with the group as a torch bearer for but 1 silver a day.
After a few yawns, the party decided to go back to the holy room of St. Cuthbert (as they now dub it) and rest for the evening. After resting and having breakfast in the morning, the group is eager for another day of adventuring in the gloom tunnels of Barrowmaze.