As the group (Feno, Armatzi, Gnorcia, Lhoss, Tatania, and a new adventurer Niki) wandered the barrowmaze, each of the party tried to interact with Niki's cat, Jack. He was indifferent to Armatzi but disliked all the others. Lhoss tried to win Jack over with a scrap from her rations, but Jack became irritated and swiped her with his claws. Ouch!
In the hallway, ocean murals and mythic scenes were observed painted on the walls. The party came upon two doors, one on either side of the hall. Lhoss and Gnorcia gathered at the first door and noticed that it was covered with spider webs. Using their thief skills, they attempted to check it for traps, but felt uncertain if there were any. Armatzi (with no particular skill) also attempted to look for traps, but not knowing what to look for, he came away with the certain knowledge that there was a door in front of him. The pair turned around and checked the other door for traps. Again, nothing was apparent, but the pair were not convinced that the door was safe to open so the group moved down the hall.
The next door was checked and Lhoss felt pretty sure it was safe to open, even though she proved too weak to do it herself. Feno, however, opened it easily and found himself facing three ghouls. Moving quickly, Tatania offed one with a magic missile and the other two attacked Feno. Using her signature move, Gnorcia vaulted into position and slew one with a vicious backstab. Lhoss used a new spell (continuous light) to blind the third ghoul and Armatzi turned it with his holy power. In it's discombobulated state, Gnorcia finished the last one easily. Scanning the room, the team noticed rotting tapestries depicting ocean scenes and a shining bowl filled with metal. Gnorcia inspected it closer and deemed it safe; the group then split the 315 silver pieces among themselves. Gnorcia swiped a sample of the tapestry.
Behind the next door, four shadow creatures with baleful red eyes loomed menacingly. Armatzi again successfully turned all the foes and as they fled and cowered in the room, the party easily dispatched with them. Feno was the first to discover there were four corpses draped in burial shrouds; Armatzi informed the group that these we the corporeal forms of the shadow creatures. Feno removed one of the shrouds and found a desiccated corpse with a golden circlet perched atop its skull. Niki used the spell detect magic and determined it was not magical. The group gathered up the other three circlets and moved out of the room.
As she was walking out, Lhoss noticed a concealed switch on the wall. There was more inspecting for traps and discussion of whether or not to try the switch. Lhoss felt the switch might be a trap... maybe? But Gnorcia felt it was safe. Trusting in the skills of Gnorcia, Lhoss threw the switch to reveal a large room and, inexplicably, a Norse ship. A deep voice boomed out and asked the group to identify themselves then chastised them for their disruptive presence. The heroes perceived a figure in a yellow robe with red eyes peering out. He identified himself as King Osric. Osric seemed perturbed yet aloof and again demanded answers from the team. Unsatisfied with the responses given, the being cast a spell and Tatania, Feno, and Armatzi disappeared.
In shock, Gnorcia, Lhoss, and Niki retreated to discuss what to do. Niki was terrified and Gnorcia hid in the shadows. Lhoss approached and addressed King Osric who had moved up to the ship. Lhoss asked where her friends were to which Osric responded that they had been sent to the bowels of Hades. Lhoss tried to stoke the king's ego and ask for their return, but he was unresponsive. With each new attempt to parlay, the king remained silent with a haughty smirk. Lhoss shifted tactics and threatened to destroy the ship if her friends weren't returned. The king was unmoved and unimpressed. Lhoss reached into the bag of holding and withdrew a glass jar filled with devouring green slime. Out of the corner of her eye, she spotted a basket filled with coins. She lifted it above her head in a threatening manner, released it, and *poof* she also disappeared at the hand of the king.
Lhoss blinked and found herself... just outside the barrowmaze with Tatania, Feno, and Armatzi. The four decided that they should return to their compatriots and defeat the king. Running as fast as they could, they made their way back and found Niki and Gnorcia surprised and grateful to see them all. Gnorcia and Lhoss made a plan to sneak back in and try and relieve the king of as much treasure as they could carry. The pair was skillful in their sneaking, but they were still observed by Osric. It didn't seem to matter though, as he made no move to stop them. Gnorcia tried to lift a basket, but it was quite heavy. Thinking it would slide easily down the gangplank, she gave it a nudge, spilling coins everywhere. Lhoss beckoned to Feno and handed a basket down to him. All along, the green slime was doing its work devouring the wooden deck of the ship. Either ambivalent or unknowing of his fate, the king remained seated on his throne, watching but not engaging.
Moving quickly, with the additional help of Tatania, all of the treasure was unloaded from the ship and the spilled coins were gathered together in the room where the ghouls had been defeated. Feno and Gnorcia explored the ship room, finding four sailors in the corners of the room and little else. Feno flipped the switch and closed the door behind them as they left, leaving the king to his fate as he sat unmoved on the slowly-engulfed vessel.
All together there was a smattering of platinum, 500 pounds of silver and 300 pounds of gold. The group loaded themselves down with as much as they could carry and left the rest beneath a camouflaged tarp. Feeling rich and lucky, they lumbered back toward Orlane.