This is a Dungeons & Dragons blog, covering several different play sessions. Currently the blog is hosting a Adventures Dark and Deep rule set (originally using 1st Edition Advanced Dungeons & Dragons) with our group. In the past we have also played Basic Fantasy and Moldvay Basic Dungeons & Dragons, with some rule modifications.
Saturday, November 7, 2020
Arrival at the Keep on the Borderlands
On the 23rd day of Moonbeam, a month in the early fall, a group of adventurers arrived at the keep on the borderlands, which guards civilized lands to the south from the chaos to the north and east. They had heard rumors that there are some caves of chaos, located a short distance from the keep.
The group includes these adventurers: Chester a cleric, Dwerom a Dwarf, Gwyrn "the goldfish" another dwarf, and Pumpkin an Elf.
They were able to establish a rapport somewhat with the innkeeper, and they went knocking on doors, and met a visiting priest named Born, with some followers named Dorn, Orn, and Glorn. They were also able to have a fighter named Bran and a Magic-User named Fein join them. They then were led to the caves by Born - they didn't pursue why he knew the way, but they did start to distrust him a little, as he insisted on being in the rear, and openly expressed displeasure with others joining the group (Bran and Fein).
They arrived at the chasm and after observing a bit, they chose a cave about 25 feet up on the cliff on the left of the canyon. After trying to bash down the door (ignoring the ominous warning), they examined the door a bit more and discovered that there was a bar that allowed interest. However, because they had attempted to bash in, they had alerted some hobgoblin guards, who were approaching in a menacing manner.
They quickly escalated the situation, and Fein and Pumpkin cast charm person successfully, which greatly aided in the battle. However, Born chose this moment to betray the group, but failed with a cause light wounds touch - this quickly alerted the group to his nefarious schemes (or their chant of "for chaos" did).
Chester was quickly knocked out with a crossbow bolt, but his fellows were able to quickly bandage him up. The group was able to stabilize with a few timely hits. Born and his men would not surrender, but they attempted an orderly retreat. However, they were at a disadvantage going down the hill. Also, the group was able to surround the heavily armored Born, which proved decisive. However, one of the dwarves (Gwyrn) was knocked out as well.
After cataloging their wealth, the group headed back to the keep.
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